At 8:42pm UTC on 2016/7/17, we were notified of degraded rendering performance and elevated timeout errors.
Our load balancers advertises availability on each of its nodes separately. We found an issue where a lack of availability was advertised, causing workers to be overloaded. This resulted in the degraded performance and timeouts that users reported.
By 9:31pm UTC, we had resolved the error rate and most customers had working images. We restarted our load balancing processes and identified the issue. By 10:22pm UTC, we’d fully resolved the issue.